Delivered as promised. It has a smaller memory footprint, a faster clock-speed and, best of all, it’s 100% weak-referenced. Data binding is supposed to be light and unobtrusive. Now you can have the smallest ActionScript 3 binding available, released as a component of the open source Flight Framework.
Flight’s data binding is powerful and simple, consisting of two classes. A Binding object represents a single data source: a source object and a source-path, such as model and "user.userName". Any number of event listeners and object/property pairs can be registered with this single Binding instance, allowing each to update when the data source changes. This class may be useful for special needs, but you usually don’t deal with Binding directly.
The Bind class is the primary interface to Flight binding and is used much like you would use Flex BindingUtils. This class exposes a static API for adding and removing bindings and listeners. It can also be instantiated via MXML for special cases where you need weak-reference binding that curly-brace bindings just don’t support. Here’s an example of usage:
Binding via Static ActionScript API:
// Bind.addBinding(target:Object, targetPath:String, source:Object, sourcePath:String, twoWay:Boolean = false):Boolean
Bind.addBinding(this, "userTxt.text", this, "model.user.userName");
Instance binds via MXML:
Visit the Google Project to download release 0.8.1 or higher.