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	<title>xtyler &#187; MXML</title>
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		<title>Reflex at 360&#124;Flex</title>
		<link>http://xtyler.com/code/310</link>
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		<pubDate>Fri, 12 Mar 2010 16:41:05 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
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		<description><![CDATA[Reflex was finally demoed for the first time at the recent 360&#124;Flex Conference. This new component framework is familiar to the Flex Framework in features and use though it is completely independent. Reflex extends the Flash Player through composition adding a robust layout, skinning, a component suite and an MXML workflow. Probably the most unique [...]]]></description>
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		<title>Reflex: Rethinking Component Design</title>
		<link>http://xtyler.com/code/280</link>
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		<pubDate>Fri, 05 Feb 2010 22:14:49 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
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		<description><![CDATA[So is the title of the upcoming 360&#124;Flex presentation on Reflex, a toolkit for Flash developers that has been in the works. The conference in March will finally mark its début: With the emergence of so many new technologies it is an exciting time to be a developer. Embracing the spirit of advancement, Reflex was [...]]]></description>
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		<title>Custom Binding Released!</title>
		<link>http://xtyler.com/code/177</link>
		<comments>http://xtyler.com/code/177#comments</comments>
		<pubDate>Tue, 17 Feb 2009 22:05:43 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
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		<description><![CDATA[Delivered as promised. It has a smaller memory footprint, a faster clock-speed and, best of all, it&#8217;s 100% weak-referenced. Data binding is supposed to be light and unobtrusive. Now you can have the smallest ActionScript 3 binding available, released as a component of the open source Flight Framework. Flight&#8217;s data binding is powerful and simple, [...]]]></description>
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