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	<title>xtyler &#187; ActionScript</title>
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	<link>http://xtyler.com</link>
	<description>a developer&#039;s blog.</description>
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		<title>Reflex at 360&#124;Flex</title>
		<link>http://xtyler.com/code/310</link>
		<comments>http://xtyler.com/code/310#comments</comments>
		<pubDate>Fri, 12 Mar 2010 16:41:05 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Design Code]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
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		<guid isPermaLink="false">http://www.xtyler.com/?p=310</guid>
		<description><![CDATA[Reflex was finally demoed for the first time at the recent 360&#124;Flex Conference. This new component framework is familiar to the Flex Framework in features and use though it is completely independent. Reflex extends the Flash Player through composition adding &#8230; <a href="http://xtyler.com/code/310">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>9</slash:comments>
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		<title>Flash Layout Engine in Reflex</title>
		<link>http://xtyler.com/code/296</link>
		<comments>http://xtyler.com/code/296#comments</comments>
		<pubDate>Tue, 16 Feb 2010 22:25:19 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=296</guid>
		<description><![CDATA[As a component platform Reflex is built on a foundation of core libraries and utilities. Because of the unique culture of the project most of these solutions are independently useful to the Flash developer. Its layout engine is one of &#8230; <a href="http://xtyler.com/code/296">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://xtyler.com/code/296/feed</wfw:commentRss>
		<slash:comments>18</slash:comments>
		</item>
		<item>
		<title>Reflex: Rethinking Component Design</title>
		<link>http://xtyler.com/code/280</link>
		<comments>http://xtyler.com/code/280#comments</comments>
		<pubDate>Fri, 05 Feb 2010 22:14:49 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Presentations]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=280</guid>
		<description><![CDATA[So is the title of the upcoming 360&#124;Flex presentation on Reflex, a toolkit for Flash developers that has been in the works. The conference in March will finally mark its début: With the emergence of so many new technologies it &#8230; <a href="http://xtyler.com/code/280">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Custom Binding Released!</title>
		<link>http://xtyler.com/code/177</link>
		<comments>http://xtyler.com/code/177#comments</comments>
		<pubDate>Tue, 17 Feb 2009 22:05:43 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flight]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[MXML]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Data Binding]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Weak Reference]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=177</guid>
		<description><![CDATA[Delivered as promised. It has a smaller memory footprint, a faster clock-speed and, best of all, it&#8217;s 100% weak-referenced. Data binding is supposed to be light and unobtrusive. Now you can have the smallest ActionScript 3 binding available, released as &#8230; <a href="http://xtyler.com/code/177">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>30</slash:comments>
		</item>
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		<title>Flight Framework: Early Beta.</title>
		<link>http://xtyler.com/code/142</link>
		<comments>http://xtyler.com/code/142#comments</comments>
		<pubDate>Mon, 09 Feb 2009 14:05:33 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flight]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=142</guid>
		<description><![CDATA[It isn&#8217;t easy for me to release code that isn&#8217;t finished, so I&#8217;ve had many projects come and go without ever seeing the light of day. But not Flight, not this time. I&#8217;ve posted about Flight before: it&#8217;s a simple &#8230; <a href="http://xtyler.com/code/142">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>AS3 Button Behavior Made Easy</title>
		<link>http://xtyler.com/code/112</link>
		<comments>http://xtyler.com/code/112#comments</comments>
		<pubDate>Fri, 30 Jan 2009 01:18:19 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Design Code]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Usability]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=112</guid>
		<description><![CDATA[I posted a rant on &#8220;releaseOutside&#8221; earlier this month &#8211; finally, here is the example and the code for making anything a Button in ActionScript 3. I&#8217;ve also added some really nice features since then. I realized after venting about &#8230; <a href="http://xtyler.com/code/112">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://xtyler.com/code/112/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>My First Curve-To-Curve Intersection Tests.</title>
		<link>http://xtyler.com/code/104</link>
		<comments>http://xtyler.com/code/104#comments</comments>
		<pubDate>Mon, 26 Jan 2009 22:25:19 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Design Code]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=104</guid>
		<description><![CDATA[Finding the intersection of two lines is a fairly straightforward algorithm. You find their slopes, factor the equation, simple. But finding the intersection between two quadratic bezier curves doesn&#8217;t seem to have a simple equation. From the sources I&#8217;ve read &#8230; <a href="http://xtyler.com/code/104">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://xtyler.com/code/104/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>NEW! &#8220;releaseOutside&#8221; Event in AS3</title>
		<link>http://xtyler.com/code/27</link>
		<comments>http://xtyler.com/code/27#comments</comments>
		<pubDate>Wed, 07 Jan 2009 08:07:54 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[AS2]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Button]]></category>
		<category><![CDATA[Callback]]></category>
		<category><![CDATA[MouseEvent]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=27</guid>
		<description><![CDATA[Wow, making a simple button out of a Sprite in AS3 is not an obvious task. I mean a proper button with correct states and with dragOver, dragOut, and releaseOutside -type behavior. Those who coded much in AS2 know what &#8230; <a href="http://xtyler.com/code/27">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://xtyler.com/code/27/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>New &amp; Improved Flex/Flash Data Binding</title>
		<link>http://xtyler.com/code/20</link>
		<comments>http://xtyler.com/code/20#comments</comments>
		<pubDate>Thu, 01 Jan 2009 00:13:15 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Data Binding]]></category>
		<category><![CDATA[EventDispatcher]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[Weak Reference]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=20</guid>
		<description><![CDATA[I&#8217;m just finishing up the development of another weak-referenced data binding. The implementation I&#8217;ll be releasing soon works seamlessly with Flex and Flash projects, ensuring that application bindings don&#8217;t cause memory leaks. And it&#8217;s smaller and faster than Flex&#8217;s built-in &#8230; <a href="http://xtyler.com/code/20">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://xtyler.com/code/20/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>&lt;XML&gt; Graphics</title>
		<link>http://xtyler.com/code/14</link>
		<comments>http://xtyler.com/code/14#comments</comments>
		<pubDate>Fri, 19 Dec 2008 00:26:43 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Design Code]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Degrafa]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[design tools]]></category>
		<category><![CDATA[FXG]]></category>
		<category><![CDATA[markup]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=14</guid>
		<description><![CDATA[I&#8217;ve been doing some heavy research lately in FXG and Degrafa, digging through source code and everything. FXG and Degrafa are both graphics formats in XML markup (like SVG), both opensource, both pretty cool. I wasn&#8217;t particularly in favor of &#8230; <a href="http://xtyler.com/code/14">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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